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 RE: How to import Maya files unto Unreal Engine 4  #542
erstellt: 8.11.2017 19:18
 aLeX
 EisWiesel

 

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I fear I cannot help much here, because I never used Maya. But from the long history of UT and UE, I remember that maya was often a topic for mapping.

The content browser inside UE4 is able to import really A LOT of files from model software like maya, blender and others. Im sure, maya is still supported.

You can try to export your mesh from maya to some of the most used formats first. Then, you try to import them in UE4 into the content browser and see which makes the best results.
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