I am currently writing my own custom game engine and I am redering from OpenGL to GLFW at the moment, but I also want to render into Blender.I really need a solid editor now and I thought maybe I could turn Blender into my own little custom game editor.Do you think this would be a wise choice? What problems would I encounter? Any resources that you would recommend me to read?
I did not find the right solution from the internet.
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